Universe Collide
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Universe Collide

Multiple Universes Collide in this Epic Text Based RP!
 
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 Rules and General Guide Lines

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Posts : 10
Join date : 2011-09-18

Rules and General Guide Lines Empty
PostSubject: Rules and General Guide Lines   Rules and General Guide Lines EmptyMon Sep 19, 2011 1:13 am

(The first post is all General Guidlines to help you start out, the Actual Rules are in the following posts)

The Guildlines V 1.0

Enrolling
Enrolling is the SECOND thing you do, before doing anything else in the game, READ ALL OF THE RULES!.

Your Application MUST have ATLEAST the minimum required information (below) to be accepted, all others will be
deleted.

The Application Format:

Name: What is your Charactors Name
Age: What is your Charactors Age
Birth Place: Were was your Charactor Born.
Starting Location: Were are you starting at.
Faction: Wich faction you want to join (if none leave blank, you will be put as Independant)
Description: A few Sentences, atleast 2 about what your charactor looks like, OR a picture, pictures are always fun because you can use them
as your Avatar.
History: 2-3 Sentences Minimum of your charactors history, the better this is, the better your first impression is.

That information will NOT be used IC by ANYONE other than yourself, this information is strickly yours and no one just knows this about you unless they have
the means.

Starting Out

You start out with a Minimum amount of stuff.
You Get 10,000 Credits to start out with, that may not seem like alot, but trust me, its enough to get a small ship and a weapon, OR a small ship and a Mine.

If your in a faction your faction will provide you with weapons and what not, if you are independant, it will be alittle more challengeing, but, for most of the factions, you start with a clain slate, meanining no one is after you, if your in a faction, enemy factions will be. So there are many pro's and con's for joining independant or an actual faction, but its worth it either way.

Gaining Credits

You only start with 10,000 credits, However, this can change, Variouse NPC's and Players will offer you jobs and such, that is a way to gain income, another way to gain income is by owning a mine or some type of Income Producting Building, however, if you are putting a building like this on a planet that is owned by someone else, you must ask or they might hunt you down because some buildings hurt or add to the planets overall income. However, if you get permission, they still might take some of your profits each week. On the other side of the coin, you can Conquer or Coloniese a planet, this is achived by, well, conquering or colonising a planet, its better to Conquer planets that are NPC controled and DO NOT have ties with any major faction. If you own a planet you gain its overall income each week, wich is a good thing, because thats alot of credits, you can also charge players a tax for putting buildings on your planet, but be observant, some buildings lower the income of a planet due to variouse variables.

Starting A Faction/Government
(Applies to People who have no currenct faction/Indpendants)

So your sick and tired of being pushed around all out there on your own by the big boys? Wish you had a good footing? Well, be bullied no longer! You have the
option to create a faction! However there are drawbacks of owning a faction. The Founder of the Faction can create and orginise the faction however they want, meaning their own ranking structure, own payment systems (if any), and own government. This is a good thing, untill you get spies, spies will enter your government, saying their independant or kicked out of their faction, but they are really reporting information back to their leaders and will eventually leave, so keep your eyes open. Another downside to leading a faction is Upkeeps, Upkeeps are not that common on this game, but there are some things, like say a fleet was damaged in battle, you might have to pay some money to repair the ships, but thats ok, just buy a repair station and then you wont have to pay a cent. Another downside is other factions, say another faction wants your planet, they might try to attack you, so be careful not to be enemies with anyone, also, the Cyber Collective is Enemies to EVERYONE! its harder to move a population than it is to move 1 person.

Requirements to start a faction/government:
3 Players Willing To Join Your Faction (Not including yourself)
50,000 Credits To Support a Starting Fleet
A Planet (This is optional, however you will not be consitered a true faction untill you own a planet.)


Ruling The Galaxy!

So your ready to Rule the Galaxy? Well, good for you, you have obviously listened to the last few Guidelines, however there is more you need to know. Ruling the Galaxy isent all its cracked up to be, you dont sit on a throne all day, once a player/faction gets complete control over the galaxy, that will be short lived, as the NPC's will have constant Raids and Rebellions on your faction, and some people might join these Rebellions and Pirate acts, eventually they will grow in size and power and overwhelm you, be warned, raids and rebellions lower the income of planets. If it comes to the point were your faction is Absorbining all of these attacks, the game will be reset back to a starting point or taken into the near future were your rule will be weaker or non existant.

So thats all for the guideline, enjoy the game!

Be sure to read ALL of the other Rules!
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Posts : 10
Join date : 2011-09-18

Rules and General Guide Lines Empty
PostSubject: Re: Rules and General Guide Lines   Rules and General Guide Lines EmptyMon Sep 19, 2011 1:22 am

The Rules V 1.0

Planets, Income, Banking, And Production

This is the planet Key:

Spoiler:

Planets income raises and lowers based on the buildings on the planet and in orbit, keep that in mind.

Planatary Income is gathered ONCE a week, if you miss a week oh well, the income is gathered on SUNDAY-FRIDAY, if you miss it, your loss, once Saturday hits you are no longer allowed to collect that weeks income.

Production is simple, 1 thred for factions and 1 thred for each person.

Independant people can only buy ships that are marked that they have no owner, however, they can try to contact governments to try to aquire one of their ships.

Factions can only buy ships that have thier factions ownership OR have no ownership.

Roleplaying

This site is Mainly Roleplay Based, meaning stats are almost gone, we only accept GOOD players, if we deem your roleplaying skill to be not enough, we will tell you and even help you, but we are trying to keep the site as Roleplaying as possible, if you are new to roleplaying, we dont recommend this site as your first, however you are welcome to try.

The staff will determine the outcome of battles should the players not be able to determine it.

General

Please keep OOC comments out of IC Threds.

Please Dont Uber

Please Dont Godmod

Please Dont Autoplay other members

Please be realistic

Please do not auto-kill other members, a Kill of another member will be determined by staff, the player is consitered dead untill the staff review it, however, to ensure that no one is killed by someone who made a really crappy post, we will review it.

Please Do NOT advertise other sites here without MY permision.

No Inapropriate Content

No Disrespecting other members.

No Flaming

No Trolling

A 1 Week Ban is warrented after 3 offences.
A 1 Month Ban is warrented after 5 offences.
An Indefinate Ban is warrented after 8 offences.

Every 2 months your warning count is reset.

Bans are unapealable.

if you feel you have been mistreated, your charactor is killed unfairly, or the judgement of the staff is wrong, please Private Message me your statement, please be kind of the PM will be deleted.

To be accepted into a faction, you must first be accepted by the faction leader, then an Admin will review your application and accept or deny your charactor, once the nessisary changes are made (if you were denied) you will be moved to the group.
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